Broken Gem


Broken Gem is an exploratory based puzzle type game where you have to appease the tribe's god by sacrificing animals!

Created as part of the Global Game Jam 2016, where many people across the globe made a game with the theme "Ritual". Our team consisted of two programmers (including me), and an artist.

I mainly worked on player interactions such as picking up objects, and level design. For these two game jams we were fairly new to Unity, and were very pleased with our work!

Sector 7


A platforming race against the clock type game, where you have run away from the doom wall and upgrade your vehicle before it's too late!

Inspired by games like Dino Run, and collect-athon platformers like Mario.

Created as part of a game jam at Bournemouth University, where around 50 people competed making games in 48 hours.

I worked on all aspects of this project, player movement, level creation, and enemy/traps.

We managed to do great! We achieved 2nd place with a £100 prize.

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